#ifndef HEADER_EDGE
#define HEADER_EDGE

#include <iostream>
#include <string>
#include <vector>
#include <map>
#include <Windows.h>
#include <io.h>

using namespace std;
class Neo4j_Node;

class Neo4j_Edge {
public:
	string eid;
	string label;
	Neo4j_Node *source;
	Neo4j_Node *target;
	map<string, string> edge_attritutes;

	Neo4j_Edge();
	~Neo4j_Edge();

	Neo4j_Edge(string _eid, string _label) {
		eid = _eid;
		label = _label;
	}
};

#endif // !HEADER_EDGE


